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Post by MJ on Mar 14, 2009 10:15:50 GMT -5
RULES FOR CREATING A MOVE
To make a move all you need to do is the following (the name of the move) - (How much Magic Points it costs to perform) (the damage the move inflicts or effects) - (description of the move)There are points you have to follow while creating a move, the points (boundaries) are... * It cost 1 Magic Point for every 10 points of damage your moves inflicts, heals or prevents. (ex. fireball- [20MP] [200 damage] [its a fireball]) * Moves that control opponent are not allowed. Period * Stating '', 'never miss' or anything in that nature is not allowed. Period * Fractions are not allowed. Period (ex. - [1/2 of all MP] [1/4 of all HP] [it a blast of more fire]) * Moves that increase stats cost 1 Magic point for every 1 point of ONE increased stat (ex. -[20MP][Adds 20 points to speed for one post] [makes you go faster]) To have the stats increase last longer than one post, multiply the number of MP needed to the number of post desired. * Humans have a limit of 2000 total attack damage on any move, Half Myths have a limit of 4000, and Full Myths have no limit. * Only Human Class can increase their number of Created or Special Moves. * Only Human Class can have moves with multiple effects - ex - Block and Heal etc
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