Post by Kiri on Jun 17, 2009 21:58:36 GMT -5
Name - Carrie
Age - unknown
Class - Mythical
Race - Soul Reaper
Sex - female
Height - 6'6"
Weight - 145 lbs
Weapon - Scythe
Background - Once a dabbler in the dark arts, Carrie thrived in a cult. Out on a raid, the cult ran into a gang. Carrie had been killed. Sent to Hell for her liking in the Satanic world, she was liked by the demons. Satan had allowed her to take into a demon form and let her wreck havoc upon the world. Rising through the ranks, she had made it to Soul Reaper-summon. Once the it leaked out there was a new summon to be tried, many tried. After having many summoners, and many dying, Carrie finally had her match. One summoner had used her for everything and anything. She killed him. Once he had died, she was sent to the deepest part of Hell. Satan had had enough of her killing sprees of the summoners. She was held in "Prison" She waited. Satan had punished her: he "forgot" about her. She waited. Her summoning was merely a myth. She waited 500 years. Satan let her go. Her time is up.... and she's ready to play.
Character Quote -
"Be careful... I have a small tendancy of killing anyone that disturbs me... even my summoner..."
"You're really starting to annoy me... I'd be careful..."
"Mmmm.... I haven't done this in a while..."
~*How to Summon*~: A sacrifical ritual is required. The blood of an animal and the blood of the summoner is used. Once the incantation is uttered and she is summoned; the summoner deals with 13 minutes of excruciating pain- it feels like days. Once it is complete, the summoner and Carrie are bound until the summoner dies.
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STATS
Attack - __20__
Defense - __20___
Speed - __20___
Magic - __20___
HP: 600
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SPECIAL MOVES
Venom Drop - (15 mp) (150 dmg; poisoned) A red acidic property forms on the blade and drips off; almost like slime. If sliced with the blade, being poisoned is unavoidable.
Scored Silence - (15 mp) (150 dmg; paralyzed) If hit by the blade, a small electric shock is delivered once the blade pierces the skin. Paralyzed for 5 turns.
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