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Post by MJ on Aug 29, 2009 13:24:17 GMT -5
Some characters may be able to summon magical creatures to aid them in battle. If you character is able to perform a summon, there are a few things you will need.
1] The Special Move to do so - [Example] Move 1 - Summon - 10MP - Summons a minotaur to aid him in battle
2] The Summon's profile [ Scroll down]
PROFILE
First off you will need
[INSERT PICTURE HERE - optional]
Name - The name of your summon if it has one
Description - a description of the summon or background , history, relationship with summoner etc
Class - [Either Offensive[HP 500], Defensive[HP 600], Magical[HP 400]
Weapon - if one is used
STATS
The initial stats of a summon depends on the amount of MP used to summon it. Additionally A summon can only be done once per battle and lasts for five turns. [1MP = 10 stat points , 10mp = 100 Stat points.]
The Stat points are allocated as you wish among
Attack -
Defense -
Speed -
Magic -
In addition to this your summon can utilize at most Two Special Techniques
NB A summon can only be used once per battle and lasts five turns or until their HP runs out
Summons grow stronger, every time they are used which means your summon's stats will increase as time goes on.
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Post by MJ on Sept 15, 2009 2:52:32 GMT -5
Learning a Summon
Lv 1 - Summon requires - 1 - 25posts - this gives user 10 - 250attribute points to divide between the stats
Lv 2 - Summon requires - 26 - 50posts - this gives the user 260 - 500 attribute points to divide between the stats
Lv 3 - Summon requires - 51 - 75posts - this gives the user 510 - 750 attribute points to divide between the stats
Lv 4 - Summon requires 76 - 100 posts - this gives the user 760 - 1000 attribute points to divide between the stats
Lv 5 Summon requires 100++ posts - this gives the user over 1000points to divide betwen the stats
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