Post by shade4711 on Jun 5, 2010 21:54:45 GMT -5
Name - Murm, the Silent Tonberry
Age - Unknown
Class - Full Mythical
Race - Tonberry
Sex - Male
Height - 3'3''
Weight - 60 lbs.
Weapon - Chef's Knife
Background - Deep in the underground caves where Tonberries reside, the time has passed for a new Tonberry King to be crowned. Several candidates have are chosen to go into the world for a year and train to get stronger. At the end of that year, the strongest candidate will be crowned King. Murm is the least likely to win among these candidates, as his shyness often renders him unable to do anything in a lot of situations. His shy behavior is what led to his name, as often the only thing you hear when he speaks is a murmur.
Character Quote - "...*murmur mumble*..."
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STATS
Attack - 25 (w/ Chef's Knife +150)
Defense - 15 (w/Chef's Knife +150)
Speed - 5 (w/Chef's Knife 2)
Magic - 35
HP=600
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Special Moves:
Shank: [20 MP] [200 damage] The Tonberry signature move, where they slowly creep up and stab their opponent.
Karma: [Opponents Base Attack = MP cost] [Damage = 10 times the Opponents Base Attack] The spirits of those slain in battle appear around the opponent and attack. The stronger the warrior is, the more vengeful the spirits are.
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TRANSFORMATIONS
Height - 5'0''
Weight - 100 lbs
Weapon - Chef's Knife
Background - Like the rest of the candidates, Murm has some of the abilities needed to become the Tonberry King.
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TRANSFORMATION STATS
Attack - 50 (w/Chef's Knife +200)
Defense - 25 (w/Chef's Knife +100)
Speed - 10 (w/Chef's Knife 6)
Magic - 65
Transformation Moves:
Karma: [Opponents Base Attack = MP cost] [Damage = 10 times the Opponents Base Attack] The spirits of those slain in battle appear around the opponent and attack. The stronger the warrior is, the more vengeful the spirits are.
Voodoo: [30MP] [300 damage] Murm pulls out a voodoo doll and uses it on the opponent. However, there is a 1 turn preparation time needed to connect the voodoo doll and the person's soul. In addition, there is a 50% chance that the attack will not work anyway (he will just be stabbing a normal doll).
Lantern Light: [15 MP] [+15 speed] Murm pulls out his lantern, suddenly shining its light on the opponents eyes to increase his evasion.